Magazine articles Main article: Policenauts/Magazine articles. However, an English fan translation patch of the Saturn version was released at in October 2016. The Saturn version was at one stage advertised for a forthcoming release in North America (with a rough October, later December 1996 release date), but this never materialised. The first-print run of the Saturn version was packaged in a slipcover that included the game case itself and a hardbound picture book, complete with stickers to customise a Virtua Gun and Saturn Backup Memory cartridge. Because of this, the number of discs was increased to three from the previous versions' two discs. The in-game glossary and making videos were actually content ported over from the 3DO's Policenauts Pilot Disk and the PlayStation's Policenauts Private Collection disc, which were bonus discs that were sold separately for those respective console versions. It includes an in-game glossary, support for the Virtua Gun (for the shooting sequences), additional scenes and dialogues, additional character close-ups, uncensored breast animations, bonus making videos, alternate ending credits, and full 24 FPS full-motion video cutscenes (at the expense of slightly reduced video quality, compared to the PlayStation version's 15 FPS cutscenes). Help and cover it will be Ed Brown, an old friend and partner.The Saturn version of Policenauts was the final console port of the game and was advertised as the definitive version. But soon he has to make another voyage to Beyond Coast, get there in a big binding, shake out a few skeletons from the cabinets and experience a couple of dozens of unforgettable encounters and adventures. After being rescued and rehabilitated after a long hibernation, it digs out on Earth (Earth is now affectionately called Home), in Old Los Angeles, where it spends the days for smoking rationed cigarettes and small detective investigations. The fresh-frozen hero is called Jonathan Ingram, and we will play for him. In the process of testing equipment, one of them is thrown out into open space, and 25 years furrows its expanses in the cryogenic dream of an emergency capsule. At the first in the history of mankind, the cosmic colony of Beyond Coast pompously send a detachment of five poly-patents, specially selected and trained cops, who should control order among the citizens of the cosmos. Of course, at the time of the release of the game it was the norm for games on the PSX, but still some small details and "heaped" hieroglyphs are quite difficult to consider. The only serious drawback of the game in this regard can be called only a low resolution. Indeed, the latter is currently working on a PS1 emulator (psxreamed) which is already being tested. Also, judging by the information I got on the Internet, the graphics of "poly-scenes" in the PSX version are better than in the versions for PC-9821 and 3DO (personally, I could not be sure yet). Policenauts for Sega Saturn with English Patch. Nintendo Master System Genesis Super Nintendo Saturn PlayStation Nintendo 64 Dreamcast PlayStation 2 Xbox GameCube Xbox 360 PlayStation 3 Wii WiiWare. Emulation Lair The Vault Manual Project Message Boards FFA Links. If you compare the graphics of Snatcher (even the PSX version) with the graphics of Policenauts, then the "poly-patents" are higher. Download 'Policenauts' for the PlayStation. Also very pleasing to the eye is the scene at the beginning of the game, when Jonathan's office "floods" with different colors, and the Space Museum. Especially a lot of attention is paid to female characters and EMPS (this is a spacesuit for policemen to carry out tasks both inside the colony and beyond, in space). The color scale, animation of the characters is also at a high level and pleases the eye. And the anime clips were created not by Konami himself, but by the famous studio AIC. In doing so, everything is done in the anime style. Resolution in the game, and in the commercials - 320x240. This is not a story, everything is simple.
0 Comments
Leave a Reply. |